FunkyHat112

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TROPHY CASE


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Someone killed Diablo on Inferno. Solo. by TasersQTin Diablo

[–]FunkyHat112 2 points3 points ago

The difference there is that using int buffs to increase the int buff, rinse reuse recycle, is probably not intended. Or even if it is, there's no concern in Bethesda games for balance, so the term 'exploit' is not really useful there. The 35% max on incoming damage is there to make sure that the extremely squishy Wizard gets 3-shot at worst, so that's intended. Using life steal/HP regen as an alternate method for survivability than pure Vitality is intended. The combination of the two is probably overpowered, but there's a difference between using an overpowered ability/combo and exploiting the game.

Someone killed Diablo on Inferno. Solo. by TasersQTin Diablo

[–]FunkyHat112 3 points4 points ago

Exploiting as a derogatory term comes from using non-intended interactions/bugs. He didn't do something silly like bug through walls. What was done was completely normal - though slightly creative - use of spells. Being creative is not exploiting. Using mobility spells in order to avoid encounters that you don't want is not exploiting. That is half of the purpose of the spell.

I'm a wizard, can I trust the game when it tells me an item will increase my damage? by develdevilin Diablo

[–]FunkyHat112 2 points3 points ago

It does. Ergo, if your attack speed as a Wiz is fast you'll blow through your Arcane Power quickly; slower, harder-hitting weapons are actually the way to go imo.

Lucky, lucky man. by Skauzorin gaming

[–]FunkyHat112 17 points18 points ago

So a long fucking time, then?

Can't say it better why combat is slow in D&D by smoothhandsin rpg

[–]FunkyHat112 1 point2 points ago

Preface: I was starting a Dark Sun campaign with my group of friends. I should have known better. Going into it, I warned them that there WAS danger, and they might have to start taking things remotely seriously. The first two sessions were an Arena tournament consisting of 7 events, the sixth of which was known as "The Myths of the Undiscovered Sanctuary" (definitely not Legends of the Hidden Temple). At one point the Ardent had to cross over a spear trap, and his reflex was... poor. He momentarily forgot what setting we were in and said "Fuck it, I'm pulling out my dick and masturbating while I jump over these traps."

I nearly always roll in front of the group, and this was a time where it paid off. Crit. Thereafter, the campaign was known as the Dickless Steve campaign, and was based around the idea of rediscovering regenerative rituals so he could either reattach or otherwise regrow his cock.

(spoilers all) Does anyone else actually dislike Stannis by Tasadarin asoiaf

[–]FunkyHat112 4 points5 points ago

How about the fact that Jon would still be leaving the Night's Watch, which is punishable by death? Legitimate Stark or not, their vows are for life.

You're right on the second point, but having Jon leave the Wall is definitely based on pragmatism, not honor, which is not what Stannis espouses.

It took me over a year and cost me over 100k but finally I'm done. Finally I have it!! by SuperSmurfenin wow

[–]FunkyHat112 0 points1 point ago

As someone who's going for it right now and is at 138, grats mon. I'm seriously fucking jealous - these last few are a pain in the ass.

Tip on the beta. Are they hinting at something? by Realdgpin wow

[–]FunkyHat112 1 point2 points ago

I want to see Khadgar actually do something. He should be a complete and utter badass, and I was so fucking disappointed with how little he did during BC. He should be more than a tour guide, seriously.

New Flash replay leaked by nucLeaRStarcraftin starcraft

[–]FunkyHat112 4 points5 points ago

Because Zerg's macro advantage is balanced simply by forcing them to make units. You don't have to actually win engagements to limit their advantage; you don't have to go kill off infrastructure or workers. You just have to make it so they can't purely drone up and create an insurmountable economic force.

With Protoss it's different. In TvP, 'forcing' the Protoss to make units (which is something they'll probably already be doing) has a minimal effect on their economy, and fairly limited on tech. In order to limit the Protoss late game, the Terran has to actually win the engagements. They have to actively deal more damage than they take. This is by no means guaranteed, and in order to maximize the chance that it happens Terran players feel pressured into all-ins. I don't like that being Blizzard's design. It sucks - and not just for the Terran. Something needs to change.

Honestly, how good is an 85 DK? by BobTheBirdin wow

[–]FunkyHat112 1 point2 points ago

I know, especially if you're playing with a spell DPS (Frost can be better when paired with a melee). Even Unholy has survivability issues, though; they're better off than Frost, but not by a ton.

Honestly, how good is an 85 DK? by BobTheBirdin wow

[–]FunkyHat112 5 points6 points ago

BG-wise, at least. Frost DKs are quite fragile, and in arenas are nearly always the kill target. It sucks.

<reddit> did it and I'm kinda hungry for it now too (account wide titles, think of the future!). Herald of the Titans. by ghoti2007in FTH

[–]FunkyHat112 0 points1 point ago

I'd love to join. I've got a rogue, a hunter, and a shaman that are already levelling, but I can roll something different if necessary (I'd be willing to do Holy Pally, specifically). I know how ridiculous Algalon is, so I'll go pretty far out of my way to help. It looks like the Cata consumables (flasks, food) are actually usable at level 80, which is nice; I can help with Flasks.

I'm not available Tu-We-Thur nights until ~10:30-11 pm EST, but if we get this going I can do any other time slot (or do stuff after 10:30).

KT Rolster coach: Flash "wanted to play Protoss" in SC2. by georgemoshingtonin starcraft

[–]FunkyHat112 0 points1 point ago

I was winning it with 2, sometimes 3 BCs. Keep in mind that Stalkers have Blink, so they actually get more of an advantage with micro than BCs. And yeah, you're right on the Storm thing, but being able to destroy an entire army with 4 abilities shouldn't be the norm, so making that comparison isn't quite fair.

I do agree that pure sky terran isn't the best route, and that using it as a supplement to an already extant bio force makes much more sense. It can be an amazing transition if your opponent is going something like Colossus/Immortal/Zealot and just has no AA at all, it's just that if they already have a high stalker count or are using HT tech it takes too long to build up an air army that would actually be able to defeat their ground army.

KT Rolster coach: Flash "wanted to play Protoss" in SC2. by georgemoshingtonin starcraft

[–]FunkyHat112 0 points1 point ago

I did, though I misread 'really good vs. stalkers' as 'really good vs. hellions'. In any event, your argument seems to be that Protoss doesn't have an easier time dealing with Sky Terran than Terran, which still seems questionable.

For one, as bad as both stalkers and marines are against BCs, marines are even worse. They're more effective in pure resource efficiency, but supply-for-supply marines blow chunks against the 3 armor BC. Seriously, I did 32 marines against 4 BCs (32 supply vs. 24 supply), and the BCs absolutely annihilated the marines. Admittedly, the BC army is much more expensive, but that's kind of my point; the sky terran player would have to have a massive supply disadvantage for somebody relying on marines to even have a chance.

As for the protoss, I just did the unit tester myself, and I'm getting different results than you. BC only vs. Stalker/Templar, my stalker/templar are annihilating the BCs both cost-for-cost and supply-wise. Admittedly throwing in some marauders changes things quite a bit. 3 BC+3 Marauders (with Concussive and Stim) are baaaaarely edging out 2 HT+10 Stalkers (with blink, but I suck ass with blink micro), which is even supply-wise but the Terran army is more expensive. Adding a single extra stalker on the Protoss force makes the mineral cost equivalent, though the Terran army still costs more gas. In that case the Protoss force wins fairly handily.

Marauders are also still much less desirable than Hellions, simply because of the gas. If I'm going BCs, Banshees, and Ravens, I need every single molecule of gas I can find. 25 gas per marauder isn't much, but somebody going Sky Terran will feel it. I'd certainly make them if my opponent is responding with Stalkers, but I'm less happy about it than going Hellions.

I'd like to type up more, but I have to go to work.

If a law passed requiring an iq/lifeskills test in order to procreate would you vote for it? by MastodonMetalin AskReddit

[–]FunkyHat112 5 points6 points ago

Those thoughts come to mind for a reason. While an uncorrupted eugenics system would probably be a good thing, everything we touch ends up with politics and corruption. The problems probably wouldn't be close to Holocaust levels, but there would be systemic abuse, discrimination, etc. that would still make such a program suck.

The ultimate question would end up being 'which evil is worse.' There is no easy answer.

KT Rolster coach: Flash "wanted to play Protoss" in SC2. by georgemoshingtonin starcraft

[–]FunkyHat112 -2 points-1 points ago

Wait, so you're saying that if your opponent is going mostly air units then making marauders is a good idea? Because sure, they'll help against the hellions, but the units that actually matter will roll you even harder.

TIL NASA will pay you $15,000 to lay in bed for 90 days, measuring the effects of zero gravity on your body by Ninjingerin todayilearned

[–]FunkyHat112 0 points1 point ago

He lives in Australia. Their prices are all kindsa fucked up.

TIL Super Bowl XLVI had an actual playing time of 12 minutes and 38 seconds. by livaneccin todayilearned

[–]FunkyHat112 0 points1 point ago

Blitz matches certainly are, and the openings often still are since both sides are moving by rote until one breaks with the other's understood theory, but the overall match takes a looong time.

Blizzard on TvP late game by ClassicThunderin starcraft

[–]FunkyHat112 0 points1 point ago

The big problem with the other options for T is that they would be dealt with by the same composition P already has. The vast majority of 'unexplored options' rely too heavily on units that have energy, which are generally wrecked by the already extant High Templar compositions. Ravens are one example, but Thors, Banshees and BCs would be other ones. You might see Banshee openers but it's rare to see them actually worked into compositions; they're quite expensive for how fragile they are. The same for Ravens.

So, yeah, there are other compositions Terran could use, but they're generally either worse or too hard to get into. I can see Sky Terran actually being really good, it's just that there's no smooth transition.

(Spoilers All) (Speculation) A thought about Daenerys' followers... by CrashMurphyin asoiaf

[–]FunkyHat112 1 point2 points ago

Perhaps it's too optimistic in some senses, but I'd like to see the end of magic. Others, Dragons, R'hllor, all done with. This wouldn't be a better world, really, just one where the good and the ill of humanity plays more of a role. I listed that one second for a reason though, I seriously doubt there will still be a Wall to man.

(Spoilers All) (Speculation) A thought about Daenerys' followers... by CrashMurphyin asoiaf

[–]FunkyHat112 10 points11 points ago

As good an idea as it might seem, since this is speculation I have two issues.

1) I seriously doubt the Wall will still be there after the war in Westeros. I mean, seriously, the Others are going to have to be a threat at some point, and as far as we know the Wall has to come down for that to happen.

2) With Wildlings on the south side of the Wall, the only real purpose the Night's Watch could serve would be to guard against the Others. On a completely personal level, I would not be surprised if there were no more Others to guard against at the end of the series. I wouldn't be surprised either way, really, but yeah.

TIL that if all of Earth's water were put into a sphere, it would have a diameter of 860 miles, with a volume of about 332,500,000 cubic miles. Pic puts it in perspective! by Affe83in todayilearned

[–]FunkyHat112 3 points4 points ago

Those trenches are 'deep' only because of our perspective on size. They're actually pretty negligible on the grand scale.

Tragic Azeroth part III. by sudinin wow

[–]FunkyHat112 8 points9 points ago

Only if we have the option of aiding Runty.

What are some good scenarios to use Tyrion? by ProperNomenclaturein AGOTBoardGame

[–]FunkyHat112 4 points5 points ago

Is Tyrion's text a requirement? I thought it said that you 'may' have the opponent switch the cards, but you can also leave their card on the board if you'd prefer that.

Tyrion's really good when your opponent has only one good card in hand, since they won't have another good one to switch it out with. Another possibility is if they are doing something for a strategic objective but have no chance of winning, Tyrion can deny that.

E.g., Tyrell attacks Lannister with a single footman somewhere and has a strong army with an attack order somewhere else. If there's a support adjacent to both of those, I'd read the Tyrell suicide attack as an attempt to use the Queen of Thorns to knock out the support to help ensure the success of the other attack; Tyrion would then be the perfect card in that specific situation.

I'll note that this situation actually isn't terribly uncommon either. Lannister and Tyrell seem to come into conflict over Blackwater a lot, and the Lannisters have Stoney Sept which is the perfect place for a strong supporting army. If the Tyrell footman attacks into the Searoad Marches, they can QoT the support away from the Stoney Sept, likely leaving Blackwater ripe for the plucking.

What is currently the strongest Death Knight PvP spec? by CAHensonin wow

[–]FunkyHat112 0 points1 point ago

Unholy has a longer ramp-up time than Frost with only marginally better survivability. It is the most successful arena spec at high ratings, especially when there's a healer involved, but for that specific composition I'd say Frost is definitely better.

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